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4 Game Reviews w/ Response

All 26 Reviews

Hmm...

Well... it has some amazing potential but... you really ought to speed it up,i mean, its just WAY to slow to be any fun.
Also, the objects stopped comming at level 2.

Other than that, the presentation, and music are great, just.... work on it some more...

ToastyProductions responds:

sure, I'll make one mode for mousepad, and one (faster) mode for normal nice.

When the objects stop coming, it means you didn't shoot enough in time.

Its...

Alright... Is this your first Full project? Either way, This game is sort of a hidden gem. I'd have to say... If this game were done with better programming/Graphics, It would take away the simplistic charm it shows. Once you get past the issues, its actualy very fun. Work it better, make it harder man. This game actualy seperates itself from some of the other platformers here.

Dsleaz responds:

well, thanks for the responses, guys, this project was really incomplete in many ways and it even wasn't the full game, I had a team of 2 other people that worked with me on this, and they left after the class was over. I am not a programmer and we had very many problems with the scripting and we were missing a great deal of the animations, so the project was rushed and slapped together for a grade at the last minute. All I can say is that if I could get a team back together again I could probably deliver the full game someday, but I'm still have to take the programming classes before I could do it fully myself and it's hard because if you make one mistake, it shows up everywhere. Again, I wasn't expecting any good responses so thank you very much everyone. : )

Lol.

It was pretty fun though, and its difficulty was decent, but it was kinda short.
(1lvl)
And honestly... why are people saying this is hard? The boss's attacks are predictable, and the regular enemies just went down like nothing as soon as you got the final upgrade.

FetusFulp responds:

'twas meant to be a mini-game.

and that's what i'm saying, but i guess people don't care to look for the indications of what attack the boss will do next. \: eh.

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